Save My Music Track

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This packet is sent by the SoundStudio game to the server when client wants to save Music Track. In response client will receive savemymusictrack packet containing id of newly created record.

Structure

Client-side %xt%s%musictrack#savemymusictrack%room_id%name%score%checksum?%
Server-side %xt%savemymusictrack%-1%name%music_track_id%

Note: room_id is always 59 (SoundStudio).

Note: the last parameter is 32-digit hexadecimal number, it is suspected to be checksum, maybe MD5, Needs to be investigated.

Score structure

Needs to be investigated.