Join Room

From Club Penguin Protocol
Revision as of 20:38, 1 May 2015 by imported>Jadbalout
Jump to navigation Jump to search

The packet is sent by the client to the server requesting a user be added to the room. In response, the server can deny the the client room if the room ID doesn't exist.

Examples

Client-side %xt%s%j#jr%1%800%644%243%
Server-side Jadbalout|45|4|0|0|0|0|0|0|0|0|0|0|1|1|0|0|{"spriteScale":100,"spriteSpeed":100,"ignoresBlockLayer":false,"invisible":false,"floating":false}%

Structure

Room ID Room String
800 101|Jadbalout|45|4|0|0|0|0|0|0|0|0|0|0|1|1|0|0|{"spriteScale":100,"spriteSpeed":100,"ignoresBlockLayer":false,"invisible":false,"floating":false}