Join Room: Difference between revisions
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imported>Jadbalout No edit summary |
imported>Jadbalout No edit summary |
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{{Stub}} | {{Stub}} | ||
[[Category:Navigation Handlers]] | [[Category:Navigation Handlers]] | ||
The packet is sent by the client to the server requesting a user be added to the room. In response, the server can deny the the client room if the room ID doesn't exist. | |||
== Examples == | == Examples == | ||
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
! scope="col"| Room ID | ! scope="col"| Room ID | ||
! scope="col"| | ! scope="col"| Room String | ||
|- | |- | ||
| align="center"| 800 | | align="center"| 800 | ||
| align="center"| 101|Jadbalout|45|4|0|0|0|0|0|0|0|0|0|0|1|1|0|0|{"spriteScale":100,"spriteSpeed":100,"ignoresBlockLayer":false,"invisible":false,"floating":false} | | align="center"| 101|Jadbalout|45|4|0|0|0|0|0|0|0|0|0|0|1|1|0|0|{"spriteScale":100,"spriteSpeed":100,"ignoresBlockLayer":false,"invisible":false,"floating":false} | ||
|} | |} |
Revision as of 20:38, 1 May 2015
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The packet is sent by the client to the server requesting a user be added to the room. In response, the server can deny the the client room if the room ID doesn't exist.
Examples
Client-side | %xt%s%j#jr%1%800%644%243% |
Server-side | Jadbalout|45|4|0|0|0|0|0|0|0|0|0|0|1|1|0|0|{"spriteScale":100,"spriteSpeed":100,"ignoresBlockLayer":false,"invisible":false,"floating":false}% |
Structure
Room ID | Room String |
---|---|
800 | 101|Jadbalout|45|4|0|0|0|0|0|0|0|0|0|0|1|1|0|0|{"spriteScale":100,"spriteSpeed":100,"ignoresBlockLayer":false,"invisible":false,"floating":false} |