Update Player Hand

From Club Penguin Protocol
Revision as of 06:12, 19 October 2014 by imported>Arthur (Arthur moved page Set Player Hand to Update Player Hand without leaving a redirect: Proper naming)
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This packet is sent by the client to the server requesting to set player’s hand item to specified item. In response all clients in the room will receive `upa` packet containing the ID of player alongside with an item provided in the request.

Structure

Client-side %xt%s%s#upa%room_id%item_id%
Server-side %xt%upa%room_id%penguin_id%item_id%