Load Player

From Club Penguin Protocol
Revision as of 23:55, 15 December 2013 by imported>Refractor (1 revision: importing preprocessed wiki pages)
Jump to navigation Jump to search

The load player packet is received soon after the client sends the join world packet.

The packet contains all of the client's data excluding their password.

Example

%xt%lp%-1%15564235|Tails25|1|4|414|0|317|4025|0|0|609|973|0|0|1|0|0|0|{"spriteScale":100,"spriteSpeed":100,"ignoresBlockLayer":false,"invisible":false,"floating":false}|%4070%0%1440%1386555051873%2556%0%10812%%8%1%-1%0%