Moderator Message

From Club Penguin Protocol
Revision as of 20:58, 1 May 2015 by imported>Jadbalout
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The client sends the packet to the server requesting to show the moderatormessage prompt to a specific user. The server can deny the request if the client is not a moderator, if the player ID is not numeric , or if the player ID does not exist. If the client meets the requirment, the server sends the packet along with the message type. Usually, kick and ban's message type is equal to 3. In this example, 3 is the message type and 5 is the player ID.

Examples

Client-side %xt%o#moderatormessage%1%3%5%
Server-side %xt%moderatormessage%-1%3%

Structure

Message Type
3