Update Player Head: Difference between revisions
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imported>Arthur Created page with "{{Stub}} This packet is sent by the client to the server when the user changes or removes their head item. If the item is a valid head item, the server responds by sending al..." |
imported>Lisured →Structure: +packet template |
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{| class="wikitable" | {| class="wikitable" | ||
| Client-side | | Client-side | ||
| %xt%s%s#uph%interal_room%'''item_id'''% | | {{Packet|%xt%s%s#uph%interal_room%'''item_id'''%}} | ||
|- | |- | ||
| Server-side | | Server-side | ||
| %xt%uph%interal_room%'''penguin_id'''%'''item_id'''% | | {{Packet|%xt%uph%interal_room%'''penguin_id'''%'''item_id'''%}} | ||
|} | |} | ||
[[Category:Setting_Handlers]] | [[Category:Setting_Handlers]] |
Latest revision as of 21:38, 19 October 2014
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Stub This article is a stub. You can help us by expanding it. |
This packet is sent by the client to the server when the user changes or removes their head item. If the item is a valid head item, the server responds by sending all the users in the room the %xt%uph%
packet containing the id of the player alongside the id of item requested, or 0 if an item was removed.
Structure
Client-side | %xt%s%s#uph%interal_room%item_id%
|
Server-side | %xt%uph%interal_room%penguin_id%item_id%
|