Player Frame: Difference between revisions
Jump to navigation
Jump to search
imported>Lisured added list of frames |
imported>Arthur Frame list is now its own page |
||
Line 20: | Line 20: | ||
|} | |} | ||
== List of Frames | == See also == | ||
* [[List of Frames]] | |||
[[Category:Player Handlers]] | |||
[[Category: |
Revision as of 06:35, 19 October 2014
This packet is sent by the client to the server requesting it to set a frame. In response, the server can deny the client the frame because it doesn't exist, or proceed to send the frame to the other players currently in the room.
Examples
Client-side | %xt%s%u#sf%1%25% |
Server-side | %xt%sf%1%5%25% |
Structure
Player ID | Frame |
---|---|
5 | 25 |